game-engine42 active rulesVerified 2026-09-30
Unreal Engine .gitignore Template
Unreal Engine Intermediate, Saved, DerivedDataCache, and build directories. Generated and merged deterministically with upstream GitHub repository patterns to keep your repository clean of package directories, temporary build artifacts, and local environment files.
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Unreal Engine
game-engine
Unreal Engine Intermediate, Saved, DerivedDataCache, and build directories
#unrealengine#ue4#ue5
.gitignore
42 rules•1 template
### Unreal Engine #### Visual Studio 2015 user specific files.vs/ # Compiled Object files*.slo*.lo*.o*.obj # Precompiled Headers*.gch*.pch # Compiled Dynamic libraries*.so*.dylib*.dll # Fortran module files*.mod # Compiled Static libraries*.lai*.la*.a*.lib # Executables*.exe*.out*.app*.ipa # These project files can be generated by the engine*.xcodeproj*.xcworkspace*.sln*.suo*.opensdf*.sdf*.VC.db*.VC.opendb.vsconfig # Precompiled AssetsSourceArt/**/*.pngSourceArt/**/*.tga # Binary FilesBinaries/*Plugins/**/Binaries/* # BuildsBuild/* # Whitelist PakBlacklist-<BuildConfiguration>.txt files!Build/*/Build/*/**!Build/*/PakBlacklist*.txt # Don't ignore icon files in Build!Build/**/*.ico # Built data for maps*_BuiltData.uasset # Configuration files generated by the EditorSaved/* # Compiled source files for the engine to useIntermediate/*Plugins/**/Intermediate/* # Cache files for the editor to useDerivedDataCache/* 77 lines•UTF-8•LF
Deterministic
Raw Unreal Engine .gitignore
Crawlable upstream source templateunrealengine.gitignore•76 lines•UTF-8
# Visual Studio 2015 user specific files.vs/ # Compiled Object files*.slo*.lo*.o*.obj # Precompiled Headers*.gch*.pch # Compiled Dynamic libraries*.so*.dylib*.dll # Fortran module files*.mod # Compiled Static libraries*.lai*.la*.a*.lib # Executables*.exe*.out*.app*.ipa # These project files can be generated by the engine*.xcodeproj*.xcworkspace*.sln*.suo*.opensdf*.sdf*.VC.db*.VC.opendb.vsconfig # Precompiled AssetsSourceArt/**/*.pngSourceArt/**/*.tga # Binary FilesBinaries/*Plugins/**/Binaries/* # BuildsBuild/* # Whitelist PakBlacklist-<BuildConfiguration>.txt files!Build/*/Build/*/**!Build/*/PakBlacklist*.txt # Don't ignore icon files in Build!Build/**/*.ico # Built data for maps*_BuiltData.uasset # Configuration files generated by the EditorSaved/* # Compiled source files for the engine to useIntermediate/*Plugins/**/Intermediate/* # Cache files for the editor to useDerivedDataCache/* Key Pattern Breakdown
Build Outputs & Compiled Artifacts
Generated binary files, compilation targets, and distribution bundles that can be reliably reproduced from source.
*.o*.obj*.so*.dll*.a*.exe+2 more
Execution Caches & Runtime Logs
Diagnostic logs, runtime metadata, test coverage reports, and incremental compiler caches that cause noisy repository diffs.
DerivedDataCache/*
Source & Verification
Source: GitHub gitignore (main)
License: CC0-1.0
Place this file in the root directory of your project as .gitignore. Changes take effect on newly added or untracked files.